The amount of damage done by a citizen is determined by the following formula.
Damage = Weapon Bonus * (1 + (Rank/5)) * Strength * (1 + (Wellness - 25) / 100) * 2
Weapons bonus = 1 + (Weapon quality / 5)
Note that fighting with no weapon (bare hands), the bonus reduces to a factor of 0.5
Rank is the player's military rank. Rank points are earned based upon accumulated damage done.
Strength is the player's strength which is gained by training.
Example 1
A player with a rank of 2 and a strength of 1.5 and wellness of 80, fights with no weapon.
Damage = Weapon Bonus * (1 + (Rank/5)) * Strength * (1 + (Wellness - 25) / 100) * 2
= 0.5 * (1+2/5) * 1.5 * (1+(80-25)/100) * 2
= 3.26
Example 2
A player with a rank of 3 and a strength of 2.5 and wellness of 100, fights with Q5 weapon.
Damage = Weapon Bonus * (1 + (Rank/5)) * Strength * (1 + (Wellness - 25) / 100) * 2
= 2.0 * (1+3/5) * 2.5 * (1+(100-25)/100) * 2
= 28.0