Citizens have numerous attributes that change as they work, train and otherwise interact with the game.
see also: Damage Formula
Citizens have 2 variable military attributes:
- Strength, improved by training daily
- Rank, improved by fighting
see also: Economy
Citizens have 3 variable economic skills:
These skills are improved by working at a company that produces goods in one of those categories.
Experience represents your overall progress and knowledge in the game. To advance to another level you must collect experience points. Better levels will unlock you certain features in the game and help you to earn money.
There are three ways to get experience points:
At certain XP threshold, citizens progress to the next experience level.
|Level||Feature unlocked||EXP required||Gold received|
|5|| Join Army
|7|| Create Organisation
Start Resistance War
|8||Candidate for Party President||90||-|
|9||Candidate for Congress member||130||-|
|10||Candidate for Country President||180||5|
|11|| Create Army
By default, citizens have 25 slots of inventory space, in which to store products bought on the market or donated to them.
At 00:01 each day, one item of food is automatically consumed from this inventory, if it exists. If there is no food, you will lose 5 wellness
Medals are automatically awarded to citizens for achieving certain goals in the game. Receiving a medal is accompanied by a donation of 5 gold. There are currently 9 achievable medals in vPopulus, and a further 3 un-announced and locked medals.
Work 30 days in a row.
Advance 5 strength points.
Medals at 250, 500, 1000, 2000,
Win the Congress election.
Win the presidental elections.
Make the highest damage in battle, on your side.
Make the highest damage in whole war.
Invite 10 players to vPopulus and help them reach level 6.
Start resistance war and liberate that region.